Boss fights in Phantom Blade Zero can include mechanics beyond simply attacking and parrying a single enemy.
The Dancing Lion encounter includes smaller enemies that drop masks you can use against the boss, while another demonstrated fight features a boss who controls a group of soldiers and can use surviving soldiers to restore health.
Higher difficulty settings can also make bosses react to the way you play, adding another layer to these encounters.
For more boss-focused pages, visit our Phantom Blade Zero Bosses section.
Dancing Lion Boss Fight
The Dancing Lion encounter is one example of a Phantom Blade Zero boss fight with an additional mechanic built around it.
The encounter includes smaller enemies alongside the main boss.
Smaller Enemies Are Part Of The Dancing Lion Fight
The smaller enemies are not separate from the encounter’s main mechanic.
Defeating them provides an item that can then be used during the fight against the Dancing Lion itself.
Defeated Enemies Drop Masks
When the smaller enemies in the Dancing Lion encounter are defeated, they drop masks.
Those masks can then be used against the actual boss.
How Does The Dancing Lion Mask Mechanic Work?
| Encounter Step | Confirmed Mechanic |
|---|---|
| Fight Begins | The Dancing Lion encounter includes smaller enemies. |
| Defeat Smaller Enemies | They drop masks. |
| Collect Masks | The masks can be used against the actual boss. |
Parrying During Boss Fights
Parrying is also part of combat during boss encounters.
The Dancing Lion footage combines its encounter-specific mask mechanic with the game’s regular combat and parrying systems.
Bosses Can React To How You Play
On higher difficulty settings, bosses can react to the way you play.
This adds more variation to the boss encounters for players using the more demanding difficulty options.
Boss Fights Can Use Different Encounter Mechanics
The Dancing Lion is not the only demonstrated boss encounter built around an additional mechanic.
Another boss shown previously controls an entire group of soldiers during the fight.
Another Boss Controls A Group Of Soldiers
In this encounter, the boss controls a group of soldiers while fighting Soul.
You can go directly for the boss, but the soldiers have an additional role if they remain alive.
Living Soldiers Can Restore Boss Health
If the soldiers are left alive, the boss can use them to restore his health.
This connects the smaller enemies directly to the boss mechanic rather than making them unrelated enemies in the same arena.
Can You Attack The Boss Directly?
Yes. You can go directly for the boss during this encounter.
However, leaving the soldiers alive means they remain available for the boss to use when restoring health.
The Second Phase Changes Combat Style
The same fight changes again during its second phase.
The puppeteer effectively becomes the puppet and switches to another combat style.
This changes the encounter beyond the soldier mechanic used earlier in the fight.
Boss Mechanics Shown So Far
| Boss Encounter | Confirmed Mechanic |
|---|---|
| Dancing Lion | Includes smaller enemies during the fight. |
| Dancing Lion Masks | Defeated smaller enemies drop masks that can be used against the boss. |
| Boss Combat | Parrying is part of the general boss combat. |
| Higher Difficulty | Bosses can react to the way the player fights. |
| Soldier-Controlling Boss | Controls a group of soldiers during the encounter. |
| Soldier Mechanic | Surviving soldiers can be used by the boss to restore health. |
| Second Phase | The puppeteer becomes the puppet and switches combat style. |
Final Summary
The demonstrated Phantom Blade Zero boss fights use mechanics that can change how individual encounters work.
The Dancing Lion fight includes smaller enemies that drop masks, which can then be used against the boss itself.
Another boss controls soldiers and can use surviving soldiers to restore health. Its second phase changes the encounter again when the puppeteer effectively becomes the puppet and switches combat style.
Higher difficulty settings can also allow bosses to react to the way you play.
