Weapons are one of the biggest highlights of Phantom Blade Zero. Unlike many action games where new weapons mainly provide better statistics, weapons in Phantom Blade Zero appear to change the way combat works by introducing different movesets and fighting styles.
The game features more than 30 primary weapons and 25 secondary weapons known as Phantom Edges. Each weapon type is designed to feel different, allowing players to build their combat approach around the weapons they prefer.
For more weapon-related content, visit our Phantom Blade Zero Weapons section.
Phantom Blade Zero Has More Than 30 Primary Weapons
S-GAME has confirmed that Phantom Blade Zero includes more than 30 primary weapons alongside 25 secondary weapons called Phantom Edges.
The important difference is that these weapons are not simply upgrades with higher numbers. Some weapons can completely change the character’s combat style and moveset.
Weapons Can Change Your Entire Combat Style
Many action games use weapons as simple stat improvements, but Phantom Blade Zero takes a different approach.
Certain weapons introduce completely different combat animations and techniques, meaning the weapon you choose can influence how you fight.
Drunken Sword Creates A Unique Fighting Style
The Drunken Sword is one example of how weapons can create a different gameplay experience.
This weapon uses a style based around soul swaying and stumbling movements while building drunken energy.
The moveset also changes, allowing Soul to perform drunken-style martial arts attacks similar to movements seen in martial arts films.
White Serpent And Crimson Viper Twin Blades
Another weapon example shown during the deep dive was the White Serpent and Crimson Viper twin blades.
These twin blades introduce a different approach to combat, including the ability for one blade to be thrown for ranged attacks.
Soft Snake Sword Weapon Mechanics
The Soft Snake Sword stood out because of its unique animation and combat behavior.
The weapon can coil around an enemy’s guard and deal with certain incoming attacks.
This shows how Phantom Blade Zero weapons are designed around different combat situations instead of only increasing damage numbers.
Different Weapons Have Different Roles
Not every weapon is designed for every situation.
The deep dive showed that different weapon types can be useful for different combat scenarios.
| Weapon Type | Combat Role |
|---|---|
| Fists | Better for breaking through tough shields. |
| Hammers | Better for breaking through tough shields. |
| Phantom Edges | Used for special weapon attacks. |
What Are Phantom Edges?
Phantom Edges are the secondary weapons in Phantom Blade Zero.
They provide special weapon attacks, including ranged options such as the Tiger Cannon and flamethrower shown during the gameplay deep dive.
Ranged And Close Combat Weapons
One interesting part of the weapon system is the combination of ranged and close combat options.
Players can combine different weapon approaches depending on how they prefer to fight.
Phantom Blade Zero Does Not Use Traditional Stamina
Phantom Blade Zero does not use a traditional stamina system like many Souls-style games.
Light attacks and dodging do not consume stamina, meaning players do not need to stop attacking and wait for a stamina bar to refill.
Instead, heavier attacks and blocking use Shi.
How Shi Affects Combat
Shi is connected to heavier combat actions.
When an enemy’s Shi is completely drained, their stance can be broken, leaving them open.
This creates a more aggressive combat flow where breaking enemy defense becomes an important part of fighting.
Phantom Blade Zero Weapon System Summary
| Feature | Details |
|---|---|
| Primary Weapons | More than 30 confirmed primary weapons. |
| Phantom Edges | 25 secondary weapons with special attacks. |
| Weapon Design | Weapons can change combat style and movesets. |
| Drunken Sword | Uses drunken movement and unique martial arts-style attacks. |
| Soft Snake Sword | Can coil around enemy guards and deal with certain incoming attacks. |
| Weapon Roles | Different weapons suit different combat situations. |
| Shi System | Heavy attacks and blocking use Shi. |
| Stance Break | Draining enemy Shi can break their stance. |
Final Thoughts
The weapon system is one of the most interesting parts of Phantom Blade Zero because weapons are designed to change how combat feels rather than simply increasing statistics.
With more than 30 primary weapons, 25 Phantom Edges, and different combat roles, players will have multiple ways to approach fights.
From the Drunken Sword style to twin blades, ranged Phantom Edges, and the Shi-based combat system, Phantom Blade Zero appears focused on creating a flexible action combat experience.